C++ Game Programming Course
What will I learn?
Learn how to use C++ to mek game dem! Dis class geh all di ting technology people need to know. You go learn di main programmin ting dem like how to write di code, how di code flow, and di kind of data we geh. You go sharpen you skill dem wid how to fix problem, test, and mek di game run fast. We go look pan di main ting dem for makin game, like how di game space set up, how di game run steady, and how to tell when ting dem bump eech oder. You go learn how to put picture pan screen, how to use object-oriented programmin, and how to handle when people push button or touch di screen, so you can mek game dem weh people go feel like dey right inside. We go geh lesson dem weh dey good and weh you can use for real ting dem weh people do.
Apoia's Unique Features
Develop skills
Enhance your practical skills in the areas listed below.
Learn C++ code: Build strong program dem weh di code write good and in order.
Mek game run fast: Mek you game run smooth by fixin problem dem.
Use OOP: Design you game big-big by usin class dem, inheritance, and polymorphism.
Draw 2D picture dem: Mek game dem weh look sweet by usin way dem for draw picture.
Handle how people play: Mek game dem weh people can play easy by handle how dey touch di screen and push button.
Suggested summary
Workload: between 4 and 360 hours
Before starting, you can modify the chapters and the workload.
- Choose which chapter to start with
- Add or remove chapters
- Increase or decrease the course workload
Examples of chapters you can add
You will be able to generate more chapters like the examples below
This is a free course, focused on personal and professional development. It is not equivalent to a technical, undergraduate, or postgraduate course, but it offers practical and relevant knowledge for your professional journey.