Competitive Programming Course
What will I learn?
Learn how to be a real sharp problem solver for the Traveling Salesman Problem with our Competitive Programming Class. Dis class dey for technology people who want to make dem algorithm skills strong. You go dig deep into data structures wey sabi work fast, backtracking ways, and how to show graphs. You go check out good ways to make things better like branch and bound, ways to get close to di answer, and quick-quick ways (heuristics). You go learn dynamic programming, greedy algorithms, and how to try every single thing (brute force). You go face big-big topics like when computer dey work together (parallel computing) and NP-hardness, and you go fix your testing and debugging skills.
Apoia's Unique Features
Develop skills
Enhance your practical skills in the areas listed below.
Learn data structures wey sabi work fast so your algorithm go run fine.
Use backtracking ways to fix hard-hard problems.
Show graphs good so you can model di problem well.
Use quick-quick ways (heuristic methods) to get answer fast, even if e not perfect.
Make test cases so you know your solution strong.
Suggested summary
Workload: between 4 and 360 hours
Before starting, you can modify the chapters and the workload.
- Choose which chapter to start with
- Add or remove chapters
- Increase or decrease the course workload
Examples of chapters you can add
You will be able to generate more chapters like the examples below
This is a free course, focused on personal and professional development. It is not equivalent to a technical, undergraduate, or postgraduate course, but it offers practical and relevant knowledge for your professional journey.