Competitive Programming Course
What will I learn?
Get good at solving the Travelling Salesman Problem with our Competitive Programming Course. It's made for tech people who want to get better at algorithms. You'll learn about good data structures, backtracking ways, and how to show graphs. Check out how to make things better using branch and bound, close-enough algorithms, and guessing ways. Learn dynamic programming, greedy algorithms, and just trying everything. We'll also look at harder stuff like parallel computing and NP-hardness, and you'll get better at testing and fixing your code.
Apoia's Unique Features
Develop skills
Enhance the growth of the practical skills listed below
Get good at using data structures that make your algorithms run well.
Use backtracking ways to solve tricky problems.
Use graphs to show problems in a good way.
Use guessing ways to get answers quickly, even if they're not perfect.
Make test cases to make sure your solutions work well.
Suggested summary
Workload: between 4 and 360 hours
Before starting, you can modify the chapters and the workload.
- Select which chapter to commence with
- Add or remove chapters
- Increase or decrease the course workload
Examples of chapters you can include
You’ll be able to generate additional chapters similar to the examples below
This is a free course focused on personal and professional growth. It does not equate to a technical, undergraduate, or postgraduate qualification, but offers practical and relevant knowledge for your professional journey.